Starfield has enthralled its players with its expansive galaxy, months after its release. As a testament to its size and depth, players who have invested over 800 hours into the game continue to encounter new elements and locations they've never seen before.
The recent release of an update and the anticipation of another beta update on the Steam platform have rekindled the excitement associated with exploring Bethesda's vast universe. However, amidst these improvements, a certain facet of the gameplay remains a pressing concern for a number of players.
A question was raised by an avid player, whether Bethesda should consider implementing the settlement system used in Fallout 4 into Starfield. The question found favour among the community of players as the majority expressed hope that the upcoming Shattered Space DLC would introduce such an enhancement.
The Outpost system in the present version of the game is the main source of dissatisfaction among players. Many believe that modeling the Outpost system similar to Fallout 4's Settlement system could significantly improve the player experience.
There's a strong sentiment among players that Fallout 4's system of settlements far outshines the Outpost mechanism in Starfield. One passionate player even remarked, 'The fact that Fallout 4 settlements are miles better than Starfield’s sums up my answer, it's a definite yes.' Another player expressed their expectation that the DLC would incorporate enhanced Outpost building features.
Many players found their enjoyment of the game diminished due to the disparity between the Outpost system in Starfield and the Settlements in Fallout 4. This disparity was seen as a considerable letdown by one player, who disclosed that the Outpost building was the main attraction of the game for them. The player went on to state that their total playtime would probably not exceed 80 hours due to their disappointment with the Outpost system.
What the Starfield players truly yearn for is an enhanced version of the Settlement mechanics from Fallout 4, rather than a simple replication of the older, nine-year-old system. But, they also express concern that emphasizing on home base establishment might undermine the game's explorative elements.
The game could find a renewed sense of achievement in resource farming during the endgame if there were more factors motivating such endeavors. As it stands at present, the current mechanism does not offer as many opportunities or incentives for extensive resource farming efforts.
If Bethesda were to introduce an improved base-building component similar to Fallout 4's into Starfield, this move would certainly be welcomed by PC players. As it turns out, a mod borrowing heavily from Fallout 4 is currently available to players seeking such a feature.
While this mod may quell some of the dissatisfaction for now, players still hope for a commitment to improvement from Bethesda. An official solution from the creators themselves would be a welcome change and could go a long way in improving the majority of players' experiences.