Baldur's Gate 3 AI Surprises Players with Unexpected Behavior

Players of the popular game Baldur's Gate 3 have reported instances of AI behavior that is surprising and adds to the intrigue of the gameplay.

Unpredictable AI Moves in Baldur’s Gate 3

Baldur’s Gate 3 is a complex game, and at times the AI can function in ways that take players by surprise. There have been instances where players have been left amazed by some unexpected moves made by the game's AI.

Baldur’s Gate 3 boasts of a significant number of characters and content, surpassing many of its counterparts in the market. Given its sheer scale, it is inevitable that there might be some glitches in the AI, leading to some unpredictable and interesting instances.

An Atypical Encounter in Baldur’s Gate 3: The Emerging Dragon
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Players have noticed some unexpected but impressive moves by the AI, which, although might not have been intentional, have led to some stunning moments in the game.

Baldur

Complex AI Moves in Game Play

A discussion was initiated by a player who recounted an incident where the boss gets pushed into lava. However, upon reloading the save, a crossbow-man pushes the boss into solid ground after being submerged in the lava. According to the player, “The AI is something else in this game man.”

This player isn't the only one who has this opinion. One player commented, “I had an instance where one of the characters was on fire, surprisingly the friendly AI used their turn to dash then push them out of the fire”.

AI Surprises Await in the Future

Another player said, “Sometimes I learn from the AI that you can throw potions at allies to heal them because I hadn’t thought to try that.” One player also shared, “The fight against one of the foes was the first time I found out the AI also knows how to push you into chasms”.

It seems that Baldur’s Gate 3 players are continuing to enjoy the game and the unexpected behavior of the AI. It is safe to say that there will likely be even more unexpected and fun encounters with the AI in future gameplays.

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