The current installment of the Modern Warfare series has the same title as an older release but surprisingly it hasn't leveraged the less popular yet significant maps from the previous 2011 hit.
MW3 could've capitalized on this missed opportunity to revamp some of the original maps from the 2011 predecessor for the present version in its seasonal downtimes.
An intriguing decision was made at the game's initial launch. Maps from 2009's Modern Warfare 2 were redone and used instead of maps from the same-name 2011 predecessor.
This was likely due to the iconic status of these maps within the gaming community.The original Modern Warfare 3, released in 2011, featured a set of impressive maps that were often overlooked by players due to the repetitive gameplay style that the game had to offer.
A potential solution to this could be for the developers to give renewed life to these forgotten maps as a part of their scheduled releases in the current game.
The current game is well-known for some of the best gameplay in the series, and this move would only enhance that reputation.
Though Dome, from the old map pool, is part of the current game, its constant inclusion in almost every release has saturated its appeal. There are a multitude of unique maps that merit reconsideration and could bring a fresh perspective to the game.
The gaming community has voiced their interest in seeing these old maps make a return, as several discussions reveal their curiosity about why the developers are not utilizing the same maps as the titular 2011 version.
This sentiment is echoed in the comments - 'It's so disappointing that the game is termed 'MW3' and the only map we've been presented with from the original game is Dome'.
The initial thrill of the maps from the first Modern Warfare 2 is beginning to dwindle, as pointed out by an annoyed user - 'Oh, so you're talking about the maps that the game should've started with, not the garbage overrated OG MW2 maps?'
There are several stunning maps such as Hardhat, Resistance, etc., that could potentially instill a new wave of nostalgia in the game.
Not only will they create a positive impact on the game's seasonal content reception but they are also likely to elevate the overall gaming experience.
It will be a surefire success to trigger more nostalgia by reintroducing content that is neither overdone nor clichéd. Hints point towards a strong possibility that the gaming community will warmly appreciate this move.
At the end of the day, the goal is to create an engaging and immersive gaming experience. Putting gamers' suggestions and preferences into consideration will allow the developers to continue creating content that meets players' expectations.